However, her Shadow , angry that Labrys has locked her memories away and burning with the desire for others to suffer as Labrys was forced to, concocts the P-1 Grand Prix. The participants she chooses for the competition are none other than the students that Labrys had been shown in her dream. Labrys, still operating under the belief that she's the student council president, tries to put a stop to the tournament, only to be confronted by her Shadow. When she is once again made aware of her true nature as an android, she panics and rejects her Shadow, but when the others step in and save her, she is finally able to come to terms with herself, and what the entity represents to her.
Upon accepting it, she obtains the Persona Ariadne. However, just as everyone is about to leave the TV world, an unknown figure takes control of Labrys and taunts the others through her.
This unknown person is in actuality the true mastermind behind the events of the game, and was the one that threw Labrys into the TV world. The culprit admits that he or she does not have a Persona, but was able to throw Labrys in the TV because she had a developing Persona of her own. Forced to fight Labrys, the others manage to stop her, and the interloper taunts them all once more before relinquishing control over her. After Labrys returns to her senses, she leaves Inaba along with Mitsuru , Aigis, and Akihiko , but promises to see all of her new friends again some day.
Though they share some of the same basic attacks, their styles are mostly different. Also, while Shadow Labrys cannot wield a Persona of her own, she has control over another Shadow, Asterius. It is also possible to encounter Labrys as an opponent in the story mode before she has awakened to her Persona, in which case she is only able to fight using non-Persona abilities.
This edit will also create new pages on Giant Bomb for:. Until you earn points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved. History Labrys began life in as Unit , a test android created during the development of the Generation 5 series. Unit spending time with Unit Labrys comes to see the research staff as cruel enemies.
Brake During [2]: 4 : While sliding towards her opponent, Labrys halts the movement. The distance of the skill varies based on the button pressed. Brutal Impact A or B : A skill with a slow startup, Labrys charges at her opponent with her axe and performs an unblockable swing. Massive Slaughter charge 4 then 6C or D : Asterius grabs the opponent, brings them through the ground, attacks them and launches them back to the surface. Titanomachia C or D [P]: After inputting a string of commands for Asterius to perform while he is charging, Asterius will unleash a full screen attack.
If no commands are given to Asterius, it will immediately perform the full screen attack. Trivia Labrys's name is similar to the word "labyrinth", which is the maze in the story of Theseus. In the story, Theseus must overcome and kill the minotaur. To do so, Theseus was given a sword and a ball of red wool by Ariadne.
Ariadne is Labrys's Persona. Shadow Labrys, who cannot wield a Persona, instead controls a Shadow; Asterius the minotaur.
Tweet Clean. Cancel Update. Good mixup tool when combined with 2A stagger pressure to do 2A tick throws. In general, you can OMC it to convert it into a full combo with 5A. As Labrys fastest ground action, it can be a good defensive option in some instances where her 2A would otherwise be too slow.
Similar to her ground throw, Labrys' air throw is her fastest air option, making it good in up close air battles where j. A and j. B are too slow to use. The air throw wall bounces in the corner.
At yellow axe and higher, it's possible to get a combo off the wall bounce. Unlike most other furious actions, Labrys furious action has a long startup.
Also instead of being invincible, it has a guard point, meaning every time she autoguards an attack, hitstop gets generated and adds on to her startup.
For these 2 reasons, it can often be easy for opponents to react to the furious action's startup and cancel whatever they're doing into a DP to counter her, weakening its effectiveness as a reversal. Best used very sparingly, preferably when opponents aren't mashing 2A on your wakeup to fish it out.
On the plus side, the move will cause a wall bounce on counter hit, allowing you to follow it up with a combo unlike other furious actions. The half charge version of this move will always give a wall bounce, making it useful in some combo routes. Unblockable version of her furious action.
Unfortunately due to its long start up and being able to react to the unblockable screen flash, the fully charged version does not have any practical uses currently. Can be good at controlling space on the ground since both versions cover a good amount of distance and the frame advantage is good on block.
However, whiffing a chain knuckle can be very costly so it's best to use it not too often. Winch Dash is mostly just used to go into the extra attacks. The brake is mostly used when getting a FC combo from chain knuckle so that you can close the gap between you and your opponent and keep the combo going. The A version and SB extra attacks are mostly used in combos. The B version currently does not get much use since it is not special cancelable like the A version is. B version hits low, allowing for mixup.
A can be cancelled into Guillotine Axe. SB will cross up and go behind oppponent on hit. A version is mostly used to end combos on the ground. Does a good amount of damage and gives the axe gauge a nice boost. B version has longer startup but does more damage. Mostly used at higher axe levels where the added hitstun makes it easier to combo into.
The SB Version is special cancelable and causes a small ground bounce. It's a key move in a few combos designed to increase the axe gauge as close as possible to Red Axe. Can cancel into strings to trap opponent mid-combo and lead to corner-carry.
Good for ending combos due to its ability to bring the opponent back down to the ground for oki or to be comboed into a Beast super for damage. On startup, SB version has invulnerabilty. Could be used for air-to-airs or to armor your way through some atacks. Weaver's Art: Sword is most commonly used as an oki tool at lower axe levels from a sweep combo ender. B version is optimal after sweep, while A version will be good in corner.
If opponent backdashes or jumps back, you could catch with a C strings. If they're liklely to Evasive Action out of the oki, you could catch with A strings, or grab. SB Version has two different configurations. Both configurations can be good at boxing the opponent in, halting their movements and making it easier for you to close the gap. C version travels at air dash height and is good sometimes to create an obstacle that needs to be maneuvered around. D version falls to the ground and goes across the screen at ground level.
It takes a while for the orb to fall to ground level before it starts travelling though. But once it starts travelling across the ground, it's good at covering an approach. In pressure, if you can manage to keep the opponent blocking long enough, it can also be used to extend your pressure.
SB version is the same as the D version but it falls to the ground much quicker, making it easier to use for things you'd use the D version for. This temple served as the inspiration for the Greek legend of the Labyrinth, the maze in the story of Theseus, who was given a sword and a ball of red wool by Ariadne. The antagonist in this story is the minotaur, who also serves as Shadow Labrys' Persona Asterius in Arena. Megami Tensei Wiki Explore. Megami Tensei franchise.
Featured Archive Poll Archive. Explore Wikis Community Central. Register Don't have an account? View source. History Talk Do you like this video? Play Sound. Labrys artwork from Arcade mode. Concept artwork of Labrys. Labrys in opening of Arena. Labrys' render for Persona 4 Arena. Pre-battle portrait. Labrys Close Up with her visor.
Labrys' various portraits. Labrys as a "student". Labrys from 10 years ago. Labrys' true appearance including her Yasogami High School Uniform. Labrys sprite in Idle stance. Labrys' palette swaps. Labrys in Persona 4 Arena Story Mode. Labrys shocked as her robotic form is revealed. Labrys electrocuted. Labrys disguised as a human. Labrys special image from P4U Manga.
Labrys being hacked by the Malevolent Entity. Malevolent Entity exposing his plan in Labrys' body. Malevolent Entity making Labrys commit suicide. Labrys fighting back to prevent the Malevolent Entity from taking control. Labrys as she appears in the Arena stageplay.
Labrys encounters Shadow Yu. Labrys with Yukari, Ken and Junpei. Labrys at peace with her past after meeting her creator. Persona 3: Dancing in Moonlight.
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