Note: This might not work on Bosses. Get an Assassin in your party. Equip a Petalchaser. This will give it the Last Breath ability, which if successful, will kill most enemies in one hit. After Last Breath is mastered, equip a Kotetsu. This will give the Assassin the Rockseal ability that petrifies the victim so they cannot fight for the remainder of the battle.
After you have mastered Rockseal, eguip a Kikuichimonji. This will give the Assassin the Nightmare ability, which is a combination of Doom and Sleep. When you have a Gunner in your party, line up with an enemy, and attack a person behind it. Note: This only works with an ally or enemy directly lined up with you. You can also do this with Archers if you aim correctly. Use the person with the Doom ability, for example, the Sniper's Death Sickle.
Then, get the person with Haste to use it on the Doomed person. This will make the enemy's turn come around quicker, thus killing them sooner. Note: It is best to disable or immobilize the enemy so that they do not attack you when their turn comes around quicker.
You should also get the White Charm Card which makes it illegal to use Charm. This will stop the Avatars from using the Logos move. From there, you can just strike from afar, with no fear of a counterattack. You can also use Moogles to summon Famfrit. By doing so, you should be able to complete this mission without taking any damage. Defeating the final Boss Get all of your characters up to level 50 and get Ramza to have two swords.
Keep using Lightning Stab at the Boss. If you do not have it, keep attacking it with your best characters. You get an antilaw card that dispels all laws in the battle. There is a mission where Ezel will ask you to get him Amber. You will get another Allmighty law card. There is a mission where Ritz asks you for a Blue Flower. Give it to her and you will get the Allmighty card from Ritz. Estreledge Place three mountains next to each other to receive the Estreledge as a treasure hunt item. It is a sword with 72 ATK.
You will receive the Zues Mace and the Gastra Bow, two good and rare weapons. Bonus intermission sequences There are a few intermission sequences that appear after the game is completed, when you do extra missions.
For example, one shows Ritz talking to you, Shara, and Babus; and after you do the missions it lets them join your team although Ritz, Shara, and Babus are a lot weaker than when you had to fight them. Double Swords If a human learns Double Swords then equips two of the same weapon to learn a skill, they will learn it twice as fast. They will gain AP for each weapon.
Completing dispatch missions When selecting a character to send out on a dispatch mission, watch the characters actions carefully. If they sit down or just walk, do not pick them.
However, if they jump up and down, select them. You will successfully complete the mission. Note: Watch out for Moogles, as they tend not to be able to complete the missions. At the beginning of the fight, the character you placed first will talk and say something different than Marche would say; even Bangaas talk with the doubles. Equipping abilities At one job you learn certain abilities for that job, such as Marche as a soldier learning First Aid, Provoke, Speedbreak, etc.
Then at another job, such as Marche as a Fighter learning the Fighter abilities, you can still use his Soldier abilities. This is the same for all the other characters such as Montblanc. Montblanc starts out as a Black Mage, and you can change his job. For example, if you change his job to Time Mage, you can still use his Black Mage abilities while also learning and using Time Mage abilities. Stop moving on the map When you are moving a long way on the map screen and want to stop somewhere before your destination, press [B].
You will stop at the next place on the map. For example, from Cyril to Ozmonfeild, when you press [B] you will go to the next town or place before your destination.
Predicting Dispatch missions When you are selecting a unit to send on a Dispatch mission, the way they move will tell you a bit about how well they might do on it. A unit that starts jumping up and down will have an easy time with it; a unit that goes into a walk animation may or may not succeed; and a unit that goes into a crouch low HP stance will probably fail. Have Dark weapons, as they will be more effective. Go on a day when the law is forbidden to target all, as she can summon random Totema.
She summons two Matues at level As Queen Remidi, she summons a level 28 Adrammelich and a level 28 Famfrit. Just focus on attacking Queen Remidi and Li-Grim. Defeating Matues Have everyone learn a combo that your allies can help in long range for example, Bow Combo Gageteer combo. Then, get someone to do a combo. They will do over damage, almost killing Matues. Try to do this with every Totema.
Have both you and a friend save on each save block before trading. Then, trade your friend the item that he wants that you have. After the trade, load up your other file and you will still have the item you traded. After you have done a link battle, or trading an item or character with your friend, go to any town and save. Go into the shop and select "Trade Items" and you will get a list of unusual items.
Buy every item in stock, and if you do not get a good rare item, or the desired item, reload your game from before your save and return to the shop. The items will have changed. Click on the area and go to "Treasure Hunt". Start the Treasure Hunt, and as soon as Marche says that he has found something, start tapping [A] rapidly. If done fast enough, Marche will say that there appears to be something else here.
You can repeat this, but each time you must tap [A] faster. The rarity and value of the items increases each time. Whenever you do a battle with a link cable and are victorious, you will either get an item, or power up the item you already have. If you and your friend play the same link mission repeatedly, your weapon will power up time and time again. Mythril weapons All Mythril weapons teach combos, and are the only weapons that can do so.
Mythril weapons cannot be bought except through the trade goods shop look for an item called "Metal". Mythril weapons can be obtained through the Clan Wars. Mythril weapons are more commonly given as rewards from clan engagements the little red soldiers on the world map than from anywhere other than the trade goods shop. Ultima move Use the following trick to get the Ultima move for your main character. First, turn him into an Archer. Learn three moves for Archer then turn him into a Hunter.
Equip Seventh Heaven and let him learn Ultima Shot. Turn him back into a Solider and pick Hunt ability. You will have an Ultima Sword instead.
Use the following trick to make a very strong Ultima move. Then you have to master it requires AP points. Once done, turn him into a Dragoon and give him the Chirijiraden, because it has a very high attack. If you have a stronger sword, equip it. At level 30 you should be able to do at least damage. Combos Note : This trick requires the Mythril Rod. Then, change him to a Mog Knight. When you are in battle, keep Marche and Montblanc close. When Marche does a combo, Montblanc will help.
When you only have one person using a combo on an enemy, it only does the normal damage. However, if you have more people with combos, you can do massive damage. For example, surround an enemy with four combat people, and have two archers. Have one person use combo and they will all chip in and do more damage. Souls are obtained when a Hunter captures a monster.
If you attack your team with the Soul, it will heal them but do damage to the other team. The same thing goes for their monster techniques. Get out of jail and do Battle? Once the clan appears, you can flee from the battle. This counts as a finished battle and affects the jail sentence, and any dispatch mission that reads Time-? For example, try a level 19 Marche as a Ninja with a Nosada, and therefore also had another weapon to increase his attack; and the best defensive items.
When the fight starts, use Ninja Skill Metal Veil to blind Babus, then move in and use Fight repeatedly to attack two times per turn. Also, give Marche an Angel Ring if you have one, just in case. Alternately, make him either a Fighter or Ninja, then give him the Steal abilities as well. Cid Randell is the Judgemaster of Ivalice , the highest lawmaker in the land. By his word and by his sword, all laws in Ivalice are decreed and enforced.
He alone has the final word as to what is and is not permissible in Ivalice, and his authority supercedes even that of Bervenia Palace and Queen Remedi , his wife. When Marche Radiuju causes him to remember his life as a pathetic drunk in the real world, he regains his sense of the man he was before losing his wife, and separates the Judges from the Palace, officially declaring his support for Marche's efforts.
Later, he enlists the aid of Marche's clan in exposing Corrupt Judges subverting their power over the Laws of Ivalice to serve their own interests. Roker was one of the earliest members of Montblanc 's clan. At the beginning, he was an inexperienced Soldier; as time went on, he became an expert Fighter, and later a master Paladin.
Having joined the clan in its infancy, Morry began his engagement career as a White Monk. When he felt he had taken that career path as far as he could, be became a Templar. Having mastered that job, he took up the mantle of Bishop.
Marty was the clan's first general-purpose mage, switching back and forth between White and Black magic roles before settling on Alchemy. Molly was an Archer when Marche Radiuju joined the clan; she quickly changed her job class to Fencer, and dabbled in several other jobs as she worked to master fencing, until finally deciding her calling was to be an Assassin.
Ever since then, she has been the most lethal member of the clan. Beginning as a humble Thief, and later a competent Ninja, once he mastered the formidable Double Sword ability and realized full mastery of thievery, everything changed.
With the ability to dual-wield weapons and to steal the knowledge of skills from enemy units, Joseph became obsessed with absorbing as many techniques as he could, and began acting in his own best interests, only deigning to engage the enemy if there was a chance of stealing knowledge from his enemies. He even became a Blue Mage for a time to copy the skills of monsters, although he never reached Marche Radiuju 's level of Blue Magic expertise.
Recently, Joseph only changes jobs to learn the skills he can't learn from thievery, and was last spotted attempting to master the Fighter class. You'll know him when you see him--he's the only guy waving two swords around who isn't a Ninja. Olint is one of the most terrifying Moogles in Ivalice. He takes perverse pleasure in inflicting status ailments on his foes, which he does quite efficiently with his expertise in the ways of the Animist and the Gadgeteer.
If ever you come across a battleground littered with blind, poisoned frogs, Olint has probably been there. Having started her career as a White Mage and one of the clan's primary healers, Larisa expanded her skillset to include Summoning, and is in fact not only a master Summoner, but the only Summoner in the clan. A steadfast, stolid bangaa who values hard work and perseverence, Hoffman has mastered every single job he's ever trained in, a distinction he shares only with fellow clanmember Katarina.
In a clan that prides itself on ranged combat skill, Katarina excels at what she does. Sign Up for free or Log In if you already have an account to be able to ask and answer questions. Answered Where can I find weapons with ultima abilities? Answered Where can I find Eldagusto? Answered Where can I find Vitanova? Answered Where can I find excalibur2?
Ask A Question. Keep me logged in on this device. Forgot your username or password? Where can I find weapons with ultima abilities? Where can I find Eldagusto? Where can I find Vitanova?
0コメント